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Cards

  • Hall of Storm Giants
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Hall of Storm Giants
Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.

: Add .

: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Illustrated by Alex Stone

  • Decks with Hall of Storm Giants

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