Some Populer Post

Cards

  • Nowhere to Run
Buy on TCGplayer $0.63 Buy on Card Kingdom $1.29
Nowhere to Run
Enchantment

Flash

When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.

Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Illustrated by Jodie Muir

  • Decks with Nowhere to Run

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