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  • Izzet Wizards - Historic Bo3 post MH3
Izzet Wizards - Historic Bo3 post MH3
by Unknown
TCGplayer $258.03
Historic
best of 3
0 mythic
31 rare
17 uncommon
12 common
0
1
2
3
4
5
6+
Companion
Instants (16)
4
Flame of Anor
$29.96
Sorceries (5)
Lands (19)
2
Island
$0.70
2
Mountain
$0.70
4
Spirebluff Canal
$17.96
2
Fiery Islet
$2.58
2
Shivan Reef
$1.38
2
Arena of Glory
$25.98
4
Steam Vents
$99.96
60 Cards
$242.78
Sideboard
2
Snapcaster Mage
$31.98
3
Spell Pierce
$1.17
3
Reckless Charge
$1.05
2
Meltdown
$0.70
2
Pithing Needle
$0.98
15 Cards
$40.95

Visual view

Izzet Wizards - Historic Bo3 post MH3
Historic
by
0 mythic
31 rare
17 uncommon
12 common
0
1
2
3
4
5
6+

Description

This is a first version of Izzet Wizards after the Modern Horizon 3 expansion release.

Major changes:

Galvanic Discharge instead of Shove Aside; reason: an overall better removal at 1 cost that synergizes with Tune the Narrative to get energy and deal when needed more than 3 damage for only a 1 mana cost.

Tune the Narrative instead of Consider; reason: the main reason is that Tune the Narrative synergizes with Galvanic discharge and can be a solid motivation to give up on the surveil of Consider.

added Triton Wavebreaker; reason: it is a good addition to the wizards rooster, having prowess or giving prowess to the other mages in your deck if casted as an aura (Ex. giving it to Symmetry Sage).

added Arena of Glory; reasons: can be used to cast red wizards (Soul-Scar Mage and especially Dreadhorde Arcanist) and giving them haste. Might be decisive in winning a game. The addition of Arena of Glory is also the reason why Reckless Charge has been moved in the sideboard. However, if the addition of Arena of Glory to this archetype is worth or not might be further evaluated when the meta will be setteled.

added Melt Down in the sideboard to have an additional artifact removal and occasionally a board wiper when facing some specific Archetypes (Ex. Affinity decks).

Further considerations:

The mana base might change and being adjusted, it all depends on whether Arena of Glory is worth or not in this deck. You can also add some fetchlands, like Prismatic Vista or the new ones, to adjuste your draw.

Personally I prefer Mentor\’s Guidance over Expressive Iteration because it\’s a scry and draw 1 that activates twice if you control a wizard (it also triggers twice Symmetry Sage\’s effect) and it avoids you the pity of giving up exiled card you can\’t play with Expressive Iteration, however these two cards are interchangeable and you can you use what you like more.

 

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